++After you sleep, IGNORE what yorick tells you to do. ++In front of the garden, by the road, after completing the slime quest for horadric, Gerry will tell you about your basement.Ħ.Go into your basement, and after the cutscene plays, get the 2 sacks of flour, and clear all the broken barrels, then take the recipe from the chest and use it, it will allow you to cook apples and shrooms. You only need to pay him back to advance his trading company quest, but that costs 53+ silver to unlock anyway. The 5 silver will help enormously with buying seeds and getting you started. ++The next day afterwards, go to town and talk to the merchant, accept his deal, ask where to get seeds, then accept his loan offer. ++You can give the beer to Gerry the next time you get into the morgue, but try to give it to him after talking to miss charm the next day, so you get a story from it. +++Now with the sword there are 4 barrels that can be destroyed around the village, for flitch and possibly iron parts.You will have spotted them earlier when exploring the village.There's 2 extra guaranteed in the tavern, talk to horadric to get beer, destroy those 2 barrels and look in your inventory. With that, you can buy some peat (12-16 is fine) and if you didn't want to sell your wooden repair kits earlier, you'll finally be able to buy the teleport stone.ĥ.Go to the blacksmith, give him the letter, sharpen your sword, try to be energy efficient when dispatching the slimes, hp doesn't matter as long as you don't die, just line them up so you swing at both at once, and then turn the quest in. +++Also consider gathering some stone (6-12 is probably fine) and selling it to Cory for some early starting money. If you haven't already, get your tools from the chest and go to the tavern and talk to Horadric about the garden, the contract, and the meat, and then trade him the contract if you haven't already. Getting the materials to build one and noticing where they can be built can help with this.Ĥ.Talk to the bishop about the certificate, after which the day timer actually starts ticking. +++You will want to leave 2 tiles of space between most graves in tight formation, since there's limited space to build flowerbeds (5 slots in the starting space), and those cost 2 red flowers, 1 peat and 2 stone, and provide +2 gravescore each. The bishop will tell you to fix the graveyard, but do not bother cleaning it up of bushes yet. +++You will probably do that during the first week, but make sure you get there BEFORE the sun is past the middle of the sundial because, while time is frozen during cutscenes, npcs can still move, and the donkey spawns exactly when the sundial indicates past the sun, behind the stables the merchant sits by.ģ.Bury the corpse. It'll tell you to talk to a member of the inquisition Visiting the lighthouse is also a good idea now, as it's quite far and takes a long time otherwise.Ģ.Take the corpse in the morgue, cut the flesh, and go in the graveyard. This cuts on invaluable time traveling in the first few days. +++ One can take the wooden repair kits from the trunk and sell them to Tress for 50 copper (buying excess sticks so the trade goes for exactly 50 copper) and selling the certificate gained from burying the corpse to be able to afford the teleport stone before time is unfrozen. Before talking to the bishop, consider exploring the map, learning the npcs and picking up the local quests to get a head start. Optional: Calendar time will not start to progress until the bishop tells you to pick up your tools from the graveyard trunk. 1.Starting a new game, dig up Gerry, and follow his instructions.
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